Hi everyone, I want to make an English-learning themed Collectible Card Game akin to this:

https://www.wired.com/2011/12/usc-film-students-practice-artistic-craft-through-games/

http://www.simonwiscombe.com/reality-ends-here/

However, I still have no idea what game mechanics work best in regards to the purpose of English learning. Currently I only have two ideas:

1. Building sentences, like how Phylo Trading Card Game makes its players to build an ecosystem.

2. Evolving verbs, kinda like Pokemon but with verbs. Like the cards "Go" will evolve to "Went" etc.

Which one do you prefer?

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